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Civolution Acceptance Letter - Expansion - Grail Games - Board game | IPA Gameshop EU
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  • Civolution Acceptance Letter - Expansion - Grail Games - Board game | IPA Gameshop EU
  • Civolution Acceptance Letter - Expansion - Grail Games - Board game | IPA Gameshop EU
  • Civolution Acceptance Letter - Expansion - Grail Games - Board game | IPA Gameshop EU
  • Civolution Acceptance Letter - Expansion - Grail Games - Board game | IPA Gameshop EU

Civolution Acceptance Letter - Expansion

€10.55
Tax included TVA FR 5.5%
Add creatures, starting attributes, and level-4 modules to your game. learn more +
3760372236847


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Out of stock Order now and your order will dispatched on 16/03/2026
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Publishing

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Illustrator:
Original publisher :
Civolution Acceptance Letter - Expansion - Grail Games - Board game | IPA Gameshop EU

Universe

Civolution: Acceptance Letter is a small expansion pack for Civolution that features 3 Extra Credits. Extra Credits are small add-ons that can be used with the base game either individually or mixed together.

Extra Credit A: 6 starting attribute chips
At the start of the game, each player drafts a starting attribute chip, which is installed in their console and gives them an individual starting benefit.

Extra Credit B: 6 creature chips
Each creature belongs to one territory type and can be tamed by performing a hunting action in that territory type. Once tamed, the creature chip is installed in one’s console. As with most other cards and chips, creature chips must go in a column of their own. Each creature likes to eat the resources of its territory, which you can feed to them in the feeding phase in exchange for benefits.

Extra Credit C: 15 level-4 module tiles
For each of the 15 main modules, there is one powerful additional tile for level 4. At the beginning of the game, each player drafts three of them. Accordingly, during the game, they can upgrade each of these three modules up to level 4 if they manage to.

—description from the publisher

Gameplay

Unité Complémentaire A : 6 puces d'attribut de départ
Au début de la partie, chaque joueur choisit un jeton d'attribut de départ, qu'il place dans sa console et qui lui confère un avantage initial individuel.

Unité Complémentaire B : 6 puces de créature
Chaque créature appartient à un type de territoire et peut être apprivoisée en effectuant une action de chasse sur ce territoire.
Une fois apprivoisée, la créature est placée dans la console du joueur.
Comme la plupart des autres cartes et jetons, les jetons de créature doivent être placés dans une colonne dédiée.
Chaque créature se nourrit des ressources de son territoire, que vous pouvez lui donner en échange de bonus lors de la phase de nourrissage.

Unité Complémentaire C : 15 tuiles de module de niveau 4
Pour chacun des 15 modules principaux, il existe une tuile supplémentaire puissante de niveau 4.
Au début de la partie, chaque joueur en choisit trois.
En conséquence, au cours du jeu, ils peuvent améliorer chacun de ces trois modules jusqu'au niveau 4 s'ils y parviennent.

Technical sheet

Board Game Geek

Go to game page

Reference

GRLCIV002684

Release date

2026-02-23

Age

14+

Number of players

1-4

Game length

90 min.

Rules Difficulty

Complex

Concentration

Focused

Atmosphere

Engaging

Theme

SciFi

Language

FR

Game Designer

Stefan Feld

Illustrator

Dennis Lohausen

Product type

Game Expansion

Mechanics

, Area Majority / Influence , Variable Player Powers

Material

1 livret de règles , 6 puces créatures , 6 puces d'attributs de départ , 6 tuiles modules de niveau 4

Collection

Civolution

Box size

160 x 195 x 5 mm

Weight

0.15 KG

Package size

20.00 x 16.00 x 0.00 CM

Reviews from players

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